Resataurant/Business +

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Resataurant/Business +

Ahoy. Jumping right into this;

[Video Preview](https://streamable.com/vxjhbr)

THE SCRIPT!

[Picture of the Config](https://cdn.discordapp.com/attachments/674508212216791071/929517705734807592/unknown.png)

[Config Pt 2](https://cdn.discordapp.com/attachments/674508212216791071/929517920843878440/unknown.png)

This script is pretty simple, it allows you to create as many business/restaurant/food places/whatever in one simple script (You are just changing the config) but can change anything you'd like in the client/server as well.

Why have 10 different scripts for your businesses/restaurants when you can just condense it into one!
No more need of a script for burgershot, taco place, and every other random fast food joint you may have, this all-in-one is all ya need.

* Set up places to interact anywhere you'd like (Business/Restaurants and stuff)
-- Choose what Animations you'd like for people to use while interacting/crafting from the locations
-- From there, Create Food/Grab Drinks (Or any other type of crafting you want)
-- IF YOU WANT Things to be crafted (E.G to make a Burger you need Buns, Meat, and whatever else it's VERY simple to do)
-- *['burger'] = {['meat'] = 1, ['bun'] = 2, ['lettuce'] = 1}*

That's it. Very simple, very easy. Set up how many of each item is needed to make the item and whala. It's like magic, but not.

* Supports Blips cause you know, what kind of savage doesn't use those.

> ['Bean-Machine'] = {
Coords = vector3(281.0, -966.54, 29.38),
Sprite = 214,
Color = 2,
Text = 'Bean Machine'
},

Add as many as you need.

* EASILY Set up places for Storage & Boss Menu's as well straight into the config.
- Simply choose the location, job(s) needed to open it, and fill in what export/event is needed to trigger your storage (From your Inventory) or Boss Menu (Probably esx_society) - Which is already filled in.


* Individually choose what each business can craft
>
['Bean-Machine-Coffee'] = {
Models = {
`prop_coffee_mac_02`,
}, -- Only fill in if Not a BoxZone
BoxZone = false,
BoxCoords = vector3(0,0,0),
BoxLength = 0,
BoxWidth = 0,
BoxHeading = 0,
BoxJob = 'bean',
Icon = 'fas fa-hand-paper',
UseAnimation = true,
AnimationDict = 'special_ped@jane@monologue_5@monologue_5c',
Animation = 'brotheradrianhasshown_2',
AnimationTime = 3000,
Products = { -- The Finished Items to produce
'coffee',
'espresso',
}
},

['Bean-Machine-Cab'] = {
Models = {}, -- Only fill in if Not a BoxZone
BoxZone = true,
BoxCoords = vector3(278.9, -973.31, 29.42),
BoxLength = 2,
BoxWidth = 0.5,
BoxHeading = 0,
BoxJob = 'beab',
Icon = 'fas fa-hand-paper',
UseAnimation = true,
AnimationDict = 'anim@amb@clubhouse@tutorial@bkr_tut_ig3@',
Animation = 'machinic_loop_mechandplayer',
AnimationTime = 3000,
Products = { -- The Finished Items to produce
'bread',
'muffin',
}
},

* Supports Models or BoxZones for ease of use.

The video was recorded a few months back and isn't exactly a work of art, although it's hard to get a good video for this as everything is basically done via the config.

The script requires ESX; Tested on Legacy but should work on -any-
PolyZone - [GitHub - mkafrin/PolyZone: PolyZone is a FiveM mod to define zones of different shapes and test whether a point is inside or outside of the zone ](https://github.com/mkafrin/PolyZone)
bt-target - [GitHub - brentN5/bt-target ](https://github.com/brentN5/bt-target)
nh-contextmenu - [GitHub - nerohiro/nh-context: Simple, minimalistic event firing context menu](https://github.com/nerohiro/nh-context)

^ Provided in the ZIP for the Script (Uses an older version of nh-context)

**Some of my other scripts**: [Oxy/Deliveries 1 ](https://kallock.tebex.io/package/4413608) | [Taco Job 1 ](https://kallock.tebex.io/package/4409543) | [Meth Making 1 ](https://forum.cfx.re/t/paid-esx-meth-making/2550438) | [Mechanic Job ](https://kallock.tebex.io/package/4391476) | [BMX Comp Standalone 2 ](https://kallock.tebex.io/package/4400465) | [Fitness, Group Yoga & More 1 ](https://kallock.tebex.io/package/4398722) | [More Interactive Stores ](https://kallock.tebex.io/package/4379541) | [Burgershot ](https://forum.cfx.re/t/paid-esx-burgershot-2-0/2872821) | [Prison+ 1 ](https://forum.cfx.re/t/paid-esx-qbcore-prison-v2/4796704) | [Underwater Salvage Job ](https://kallock.tebex.io/package/4568129) | [Jewelry Store ](https://kallock.tebex.io/package/4388562) | [Chop Shop 2 ](https://forum.cfx.re/t/paid-esx-yet-another-chop-shop-but-hopefully-better/3977189) | [The Best Trading Cards Script To Date 1 ](https://forum.cfx.re/t/paid-the-best-trading-cards-script/4097908) | [Cluckin Bell](https://forum.cfx.re/t/paid-esx-cluckin-bell-job/3794098/1) | [Chicken Job ](https://forum.cfx.re/t/paid-esx-chicken-job-2-0-a-better-job-for-your-chickens/3740809) | [Chicken Fighting 1 ](https://forum.cfx.re/t/paid-esx-chicken-fighting-unique-easy-to-convert/4767940) | [Armored Truck Heist 1 ](https://forum.cfx.re/t/paid-esx-armored-truck-heist/4768445) | [Baseball (Standalone) ](https://forum.cfx.re/t/paid-standalone-baseball/4770056) | [Pizza Delivery ](https://forum.cfx.re/t/paid-esx-pizza-making-job-delivery-easy-to-convert/4773879) | [Crypto Currency ](https://forum.cfx.re/t/paid-esx-crypto-currency/4782377) | [Garbage Collector](https://forum.cfx.re/t/paid-esx-qb-garbage-collector-job-v2/4783417)